Wait for the images to load for each of the faces. This project includes a "fill_triangle_tester.html" webpage to test the "fill triangle" algorithm. Additionally, the "texture_map_tester.html" webpage demonstrates linear texture mapping of surfaces. Visit "viewer_without_images.html" to view this experiment with solid colors for each of the faces. Notice that the perspective transformation distorts the textures on the boundary between triangle faces; this occurs because the perspective transformation makes some flat surfaces curved. To diminish the effects of these distortions, the model has been moved farther from the camera.